Merge pull request #5216 from assimp/semi-desert-master

Semi desert master
This commit is contained in:
Kim Kulling 2023-08-30 21:31:55 +02:00 committed by GitHub
commit e673d1fd9e
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2 changed files with 15 additions and 6 deletions

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@ -64,8 +64,14 @@ inline double GetArea2D(const T& v1, const T& v2, const T& v3) {
* The function accepts an unconstrained template parameter for use with
* both aiVector3D and aiVector2D, but generally ignores the third coordinate.*/
template <typename T>
inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
return GetArea2D(p0,p2,p1) > 0;
inline int OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
double area = GetArea2D(p0,p2,p1);
if(std::abs(area) < ai_epsilon)
return 0;
else if(area > 0)
return 1;
else
return -1;
}
// -------------------------------------------------------------------------------
@ -75,7 +81,10 @@ inline bool OnLeftSideOfLine2D(const T& p0, const T& p1,const T& p2) {
template <typename T>
inline bool PointInTriangle2D(const T& p0, const T& p1,const T& p2, const T& pp) {
// pp should be left side of the three triangle side, by ccw arrow
return OnLeftSideOfLine2D(p0, p1, pp) && OnLeftSideOfLine2D(p1, p2, pp) && OnLeftSideOfLine2D(p2, p0, pp);
int c1 = OnLeftSideOfLine2D(p0, p1, pp);
int c2 = OnLeftSideOfLine2D(p1, p2, pp);
int c3 = OnLeftSideOfLine2D(p2, p0, pp);
return (c1 >= 0) && (c2 >= 0) && (c3 >= 0);
}
@ -110,7 +119,7 @@ inline bool IsCCW(T* in, size_t npoints) {
c = std::sqrt(cc);
theta = std::acos((bb + cc - aa) / (2 * b * c));
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1])) {
if (OnLeftSideOfLine2D(in[i],in[i+2],in[i+1]) == 1) {
// if (convex(in[i].x, in[i].y,
// in[i+1].x, in[i+1].y,
// in[i+2].x, in[i+2].y)) {
@ -140,7 +149,7 @@ inline bool IsCCW(T* in, size_t npoints) {
//if (convex(in[npoints-2].x, in[npoints-2].y,
// in[0].x, in[0].y,
// in[1].x, in[1].y)) {
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0])) {
if (OnLeftSideOfLine2D(in[npoints-2],in[1],in[0]) == 1) {
convex_turn = AI_MATH_PI_F - theta;
convex_sum += convex_turn;
} else {

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@ -451,7 +451,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh) {
*pnt2 = &temp_verts[next];
// Must be a convex point. Assuming ccw winding, it must be on the right of the line between p-1 and p+1.
if (OnLeftSideOfLine2D(*pnt0,*pnt2,*pnt1)) {
if (OnLeftSideOfLine2D(*pnt0,*pnt2,*pnt1) == 1) {
continue;
}