Manually fix up 100 more instances where it should be defaulted

This commit is contained in:
Aaron Gokaslan 2022-08-25 12:20:13 -04:00
parent 6fa21dcc6e
commit e93fa6699a
71 changed files with 96 additions and 295 deletions

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@ -209,9 +209,7 @@ Discreet3DSExporter::Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, con
}
// ------------------------------------------------------------------------------------------------
Discreet3DSExporter::~Discreet3DSExporter() {
// empty
}
Discreet3DSExporter::~Discreet3DSExporter() = default;
// ------------------------------------------------------------------------------------------------
int Discreet3DSExporter::WriteHierarchy(const aiNode &node, int seq, int sibling_level) {

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@ -105,9 +105,7 @@ Discreet3DSImporter::Discreet3DSImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
Discreet3DSImporter::~Discreet3DSImporter() {
// empty
}
Discreet3DSImporter::~Discreet3DSImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -81,14 +81,9 @@ static const aiImporterDesc desc = {
"3mf"
};
D3MFImporter::D3MFImporter() :
BaseImporter() {
// empty
}
D3MFImporter::D3MFImporter() = default;
D3MFImporter::~D3MFImporter() {
// empty
}
D3MFImporter::~D3MFImporter() = default;
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const {
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {

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@ -146,9 +146,7 @@ AC3DImporter::AC3DImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
AC3DImporter::~AC3DImporter() {
// nothing to be done here
}
AC3DImporter::~AC3DImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -89,9 +89,7 @@ ASEImporter::ASEImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ASEImporter::~ASEImporter() {
// empty
}
ASEImporter::~ASEImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -274,7 +274,7 @@ BlenderTessellatorP2T::BlenderTessellatorP2T( BlenderBMeshConverter& converter )
}
// ------------------------------------------------------------------------------------------------
BlenderTessellatorP2T::~BlenderTessellatorP2T() = default;
// ------------------------------------------------------------------------------------------------
void BlenderTessellatorP2T::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )

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@ -186,7 +186,7 @@ namespace Assimp
{
public:
BlenderTessellatorP2T( BlenderBMeshConverter& converter );
~BlenderTessellatorP2T( );
~BlenderTessellatorP2T( ) = default;
void Tessellate( const Blender::MLoop* polyLoop, int vertexCount, const std::vector< Blender::MVert >& vertices );

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@ -91,15 +91,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
COBImporter::COBImporter() {
// empty
}
COBImporter::COBImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
COBImporter::~COBImporter() {
// empty
}
COBImporter::~COBImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -111,9 +111,7 @@ ColladaLoader::ColladaLoader() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ColladaLoader::~ColladaLoader() {
// empty
}
ColladaLoader::~ColladaLoader() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -110,16 +110,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
DXFImporter::DXFImporter()
: BaseImporter() {
// empty
}
DXFImporter::DXFImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
DXFImporter::~DXFImporter() {
// empty
}
DXFImporter::~DXFImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -136,9 +136,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
// ------------------------------------------------------------------------------------------------
Material::~Material() {
// empty
}
Material::~Material() = default;
aiVector2D uvTrans;
aiVector2D uvScaling;
@ -255,9 +253,7 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
}
Texture::~Texture() {
// empty
}
Texture::~Texture() = default;
LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name) :
Object(id,element,name),
@ -276,9 +272,7 @@ LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Docume
}
}
LayeredTexture::~LayeredTexture() {
// empty
}
LayeredTexture::~LayeredTexture() = default;
void LayeredTexture::fillTexture(const Document& doc) {
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());

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@ -665,9 +665,7 @@ ShapeGeometry::ShapeGeometry(uint64_t id, const Element& element, const std::str
}
// ------------------------------------------------------------------------------------------------
ShapeGeometry::~ShapeGeometry() {
// empty
}
ShapeGeometry::~ShapeGeometry() = default;
// ------------------------------------------------------------------------------------------------
const std::vector<aiVector3D>& ShapeGeometry::GetVertices() const {
return m_vertices;
@ -695,9 +693,7 @@ LineGeometry::LineGeometry(uint64_t id, const Element& element, const std::strin
}
// ------------------------------------------------------------------------------------------------
LineGeometry::~LineGeometry() {
// empty
}
LineGeometry::~LineGeometry() = default;
// ------------------------------------------------------------------------------------------------
const std::vector<aiVector3D>& LineGeometry::GetVertices() const {
return m_vertices;

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@ -79,7 +79,7 @@ Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int
}
// ------------------------------------------------------------------------------------------------
Token::~Token() = default;
namespace {

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@ -96,7 +96,7 @@ public:
/** construct a binary token */
Token(const char* sbegin, const char* send, TokenType type, size_t offset);
~Token();
~Token() = default;
public:
std::string StringContents() const {

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
HMPImporter::HMPImporter() {
// nothing to do here
}
HMPImporter::HMPImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
HMPImporter::~HMPImporter() {
// nothing to do here
}
HMPImporter::~HMPImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -88,9 +88,7 @@ IRRImporter::IRRImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
IRRImporter::~IRRImporter() {
// empty
}
IRRImporter::~IRRImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -100,9 +100,7 @@ LWOImporter::LWOImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
LWOImporter::~LWOImporter() {
// empty
}
LWOImporter::~LWOImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -141,9 +141,7 @@ LWSImporter::LWSImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
LWSImporter::~LWSImporter() {
// nothing to do here
}
LWSImporter::~LWSImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -94,9 +94,7 @@ MD5Importer::MD5Importer() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
MD5Importer::~MD5Importer() {
// empty
}
MD5Importer::~MD5Importer() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -105,9 +105,7 @@ MDCImporter::MDCImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
MDCImporter::~MDCImporter() {
// empty
}
MDCImporter::~MDCImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -98,9 +98,7 @@ MDLImporter::MDLImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
MDLImporter::~MDLImporter() {
// empty
}
MDLImporter::~MDLImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -83,9 +83,7 @@ MMDImporter::MMDImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor.
MMDImporter::~MMDImporter() {
// empty
}
MMDImporter::~MMDImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns true, if file is an pmx file.

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@ -137,9 +137,7 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMt
}
// ------------------------------------------------------------------------------------------------
ObjExporter::~ObjExporter() {
// empty
}
ObjExporter::~ObjExporter() = default;
// ------------------------------------------------------------------------------------------------
std::string ObjExporter::GetMaterialLibName() {

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@ -108,9 +108,7 @@ ObjFileMtlImporter::ObjFileMtlImporter(std::vector<char> &buffer,
// -------------------------------------------------------------------
// Destructor
ObjFileMtlImporter::~ObjFileMtlImporter() {
// empty
}
ObjFileMtlImporter::~ObjFileMtlImporter() = default;
// -------------------------------------------------------------------
// Loads the material description

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@ -48,7 +48,7 @@ namespace OpenGEX {
OpenGEXExporter::OpenGEXExporter() = default;
OpenGEXExporter::~OpenGEXExporter() = default;
bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) {
return true;

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@ -55,7 +55,7 @@ namespace OpenGEX {
class OpenGEXExporter {
public:
OpenGEXExporter();
~OpenGEXExporter();
~OpenGEXExporter() = default;
bool exportScene( const char *filename, const aiScene* pScene );
};

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@ -245,9 +245,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
}
// ------------------------------------------------------------------------------------------------
PlyExporter::~PlyExporter() {
// empty
}
PlyExporter::~PlyExporter() = default;
// ------------------------------------------------------------------------------------------------
void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components)

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@ -94,9 +94,7 @@ PLYImporter::PLYImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
PLYImporter::~PLYImporter() {
// empty
}
PLYImporter::~PLYImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
Q3DImporter::Q3DImporter() {
// empty
}
Q3DImporter::Q3DImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
Q3DImporter::~Q3DImporter() {
// empty
}
Q3DImporter::~Q3DImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
RAWImporter::RAWImporter() {
// empty
}
RAWImporter::RAWImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
RAWImporter::~RAWImporter() {
// empty
}
RAWImporter::~RAWImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -202,15 +202,11 @@ static aiString ReadString(StreamReaderLE *stream, uint32_t numWChars) {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
SIBImporter::SIBImporter() {
// empty
}
SIBImporter::SIBImporter() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
SIBImporter::~SIBImporter() {
// empty
}
SIBImporter::~SIBImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -95,9 +95,7 @@ SMDImporter::SMDImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
SMDImporter::~SMDImporter() {
// empty
}
SMDImporter::~SMDImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.
@ -322,7 +320,7 @@ void SMDImporter::CreateOutputMeshes() {
"to the vertex' parent node");
continue;
}
aaiBones[pairval.first].push_back(TempWeightListEntry(iNum,pairval.second));
aaiBones[pairval.first].emplace_back(iNum,pairval.second);
fSum += pairval.second;
}
// ******************************************************************
@ -350,8 +348,7 @@ void SMDImporter::CreateOutputMeshes() {
}
}
} else {
aaiBones[face.avVertices[iVert].iParentNode].push_back(
TempWeightListEntry(iNum,1.0f-fSum));
aaiBones[face.avVertices[iVert].iParentNode].emplace_back(iNum,1.0f-fSum);
}
}
pcMesh->mFaces[iFace].mIndices[iVert] = iNum++;

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@ -75,9 +75,7 @@ TerragenImporter::TerragenImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
TerragenImporter::~TerragenImporter() {
// empty
}
TerragenImporter::~TerragenImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -174,9 +174,7 @@ UnrealImporter::UnrealImporter() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
UnrealImporter::~UnrealImporter() {
// empty
}
UnrealImporter::~UnrealImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -82,9 +82,7 @@ XFileImporter::XFileImporter()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
XFileImporter::~XFileImporter() {
// empty
}
XFileImporter::~XFileImporter() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file.

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@ -84,9 +84,7 @@ glTFImporter::glTFImporter() :
// empty
}
glTFImporter::~glTFImporter() {
// empty
}
glTFImporter::~glTFImporter() = default;
const aiImporterDesc *glTFImporter::GetInfo() const {
return &desc;

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@ -124,9 +124,7 @@ glTF2Exporter::glTF2Exporter(const char *filename, IOSystem *pIOSystem, const ai
}
}
glTF2Exporter::~glTF2Exporter() {
// empty
}
glTF2Exporter::~glTF2Exporter() = default;
/*
* Copy a 4x4 matrix from struct aiMatrix to typedef mat4.

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@ -103,9 +103,7 @@ glTF2Importer::glTF2Importer() :
// empty
}
glTF2Importer::~glTF2Importer() {
// empty
}
glTF2Importer::~glTF2Importer() = default;
const aiImporterDesc *glTF2Importer::GetInfo() const {
return &desc;

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@ -70,9 +70,7 @@ BaseImporter::BaseImporter() AI_NO_EXCEPT
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
BaseImporter::~BaseImporter() {
// nothing to do here
}
BaseImporter::~BaseImporter() = default;
void BaseImporter::UpdateImporterScale(Importer *pImp) {
ai_assert(pImp != nullptr);

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@ -585,19 +585,10 @@ void Exporter::UnregisterExporter(const char* id) {
}
// ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties() {
// empty
}
ExportProperties::ExportProperties() = default;
// ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties(const ExportProperties &other)
: mIntProperties(other.mIntProperties)
, mFloatProperties(other.mFloatProperties)
, mStringProperties(other.mStringProperties)
, mMatrixProperties(other.mMatrixProperties)
, mCallbackProperties(other.mCallbackProperties){
// empty
}
ExportProperties::ExportProperties(const ExportProperties &other) = default;
bool ExportProperties::SetPropertyCallback(const char *szName, const std::function<void *(void *)> &f) {
return SetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, f);

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@ -73,9 +73,7 @@ SpatialSort::SpatialSort() :
// ------------------------------------------------------------------------------------------------
// Destructor
SpatialSort::~SpatialSort() {
// empty
}
SpatialSort::~SpatialSort() = default;
// ------------------------------------------------------------------------------------------------
void SpatialSort::Fill(const aiVector3D *pPositions, unsigned int pNumPositions,

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@ -162,9 +162,7 @@ PbrtExporter::PbrtExporter(
}
// Destructor
PbrtExporter::~PbrtExporter() {
// Empty
}
PbrtExporter::~PbrtExporter() = default;
void PbrtExporter::WriteMetaData() {
mOutput << "#############################\n";

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@ -48,15 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
/// The default class constructor.
ArmaturePopulate::ArmaturePopulate() :
BaseProcess() {
// do nothing
}
ArmaturePopulate::ArmaturePopulate() = default;
/// The class destructor.
ArmaturePopulate::~ArmaturePopulate() {
// do nothing
}
ArmaturePopulate::~ArmaturePopulate() = default;
bool ArmaturePopulate::IsActive(unsigned int pFlags) const {
return (pFlags & aiProcess_PopulateArmatureData) != 0;

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@ -62,9 +62,7 @@ CalcTangentsProcess::CalcTangentsProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
CalcTangentsProcess::~CalcTangentsProcess() {
// nothing to do here
}
CalcTangentsProcess::~CalcTangentsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -59,17 +59,11 @@ namespace {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
ComputeUVMappingProcess::ComputeUVMappingProcess()
{
// nothing to do here
}
ComputeUVMappingProcess::ComputeUVMappingProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ComputeUVMappingProcess::~ComputeUVMappingProcess()
{
// nothing to do here
}
ComputeUVMappingProcess::~ComputeUVMappingProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -66,10 +66,7 @@ DeboneProcess::DeboneProcess()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
DeboneProcess::~DeboneProcess()
{
// nothing to do here
}
DeboneProcess::~DeboneProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -56,17 +56,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
DropFaceNormalsProcess::DropFaceNormalsProcess()
{
// nothing to do here
}
DropFaceNormalsProcess::DropFaceNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
DropFaceNormalsProcess::~DropFaceNormalsProcess()
{
// nothing to do here
}
DropFaceNormalsProcess::~DropFaceNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -49,14 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
EmbedTexturesProcess::EmbedTexturesProcess() :
BaseProcess() {
// empty
}
EmbedTexturesProcess::EmbedTexturesProcess() = default;
EmbedTexturesProcess::~EmbedTexturesProcess() {
// empty
}
EmbedTexturesProcess::~EmbedTexturesProcess() = default;
bool EmbedTexturesProcess::IsActive(unsigned int pFlags) const {
return (pFlags & aiProcess_EmbedTextures) != 0;

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@ -65,9 +65,7 @@ FindDegeneratesProcess::FindDegeneratesProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
FindDegeneratesProcess::~FindDegeneratesProcess() {
// nothing to do here
}
FindDegeneratesProcess::~FindDegeneratesProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -62,9 +62,7 @@ FindInvalidDataProcess::FindInvalidDataProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
FindInvalidDataProcess::~FindInvalidDataProcess() {
// nothing to do here
}
FindInvalidDataProcess::~FindInvalidDataProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -59,17 +59,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
FixInfacingNormalsProcess::FixInfacingNormalsProcess()
{
// nothing to do here
}
FixInfacingNormalsProcess::FixInfacingNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
FixInfacingNormalsProcess::~FixInfacingNormalsProcess()
{
// nothing to do here
}
FixInfacingNormalsProcess::~FixInfacingNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -48,14 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
GenBoundingBoxesProcess::GenBoundingBoxesProcess()
: BaseProcess() {
GenBoundingBoxesProcess::GenBoundingBoxesProcess() = default;
}
GenBoundingBoxesProcess::~GenBoundingBoxesProcess() {
// empty
}
GenBoundingBoxesProcess::~GenBoundingBoxesProcess() = default;
bool GenBoundingBoxesProcess::IsActive(unsigned int pFlags) const {
return 0 != ( pFlags & aiProcess_GenBoundingBoxes );

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@ -56,15 +56,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
GenFaceNormalsProcess::GenFaceNormalsProcess() {
// nothing to do here
}
GenFaceNormalsProcess::GenFaceNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
GenFaceNormalsProcess::~GenFaceNormalsProcess() {
// nothing to do here
}
GenFaceNormalsProcess::~GenFaceNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -62,9 +62,7 @@ GenVertexNormalsProcess::GenVertexNormalsProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
GenVertexNormalsProcess::~GenVertexNormalsProcess() {
// nothing to do here
}
GenVertexNormalsProcess::~GenVertexNormalsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -70,9 +70,7 @@ ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() {
// nothing to do here
}
ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -57,15 +57,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
JoinVerticesProcess::JoinVerticesProcess() {
// nothing to do here
}
JoinVerticesProcess::JoinVerticesProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
JoinVerticesProcess::~JoinVerticesProcess() {
// nothing to do here
}
JoinVerticesProcess::~JoinVerticesProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -62,10 +62,7 @@ LimitBoneWeightsProcess::LimitBoneWeightsProcess()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
LimitBoneWeightsProcess::~LimitBoneWeightsProcess()
{
// nothing to do here
}
LimitBoneWeightsProcess::~LimitBoneWeightsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -50,13 +50,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
MakeVerboseFormatProcess::MakeVerboseFormatProcess() {
// nothing to do here
}
MakeVerboseFormatProcess::MakeVerboseFormatProcess() = default;
// ------------------------------------------------------------------------------------------------
MakeVerboseFormatProcess::~MakeVerboseFormatProcess() {
// nothing to do here
}
MakeVerboseFormatProcess::~MakeVerboseFormatProcess() = default;
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
void MakeVerboseFormatProcess::Execute(aiScene *pScene) {

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@ -80,9 +80,7 @@ OptimizeGraphProcess::OptimizeGraphProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
OptimizeGraphProcess::~OptimizeGraphProcess() {
// empty
}
OptimizeGraphProcess::~OptimizeGraphProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -71,9 +71,7 @@ OptimizeMeshesProcess::OptimizeMeshesProcess()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
OptimizeMeshesProcess::~OptimizeMeshesProcess() {
// empty
}
OptimizeMeshesProcess::~OptimizeMeshesProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -64,10 +64,7 @@ RemoveRedundantMatsProcess::RemoveRedundantMatsProcess()
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
RemoveRedundantMatsProcess::~RemoveRedundantMatsProcess()
{
// nothing to do here
}
RemoveRedundantMatsProcess::~RemoveRedundantMatsProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -52,9 +52,7 @@ ScaleProcess::ScaleProcess()
, mScale( AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT ) {
}
ScaleProcess::~ScaleProcess() {
// empty
}
ScaleProcess::~ScaleProcess() = default;
void ScaleProcess::setScale( ai_real scale ) {
mScale = scale;

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@ -61,9 +61,7 @@ SortByPTypeProcess::SortByPTypeProcess() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
SortByPTypeProcess::~SortByPTypeProcess() {
// nothing to do here
}
SortByPTypeProcess::~SortByPTypeProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -67,10 +67,7 @@ SplitByBoneCountProcess::SplitByBoneCountProcess()
// ------------------------------------------------------------------------------------------------
// Destructor
SplitByBoneCountProcess::~SplitByBoneCountProcess()
{
// nothing to do here
}
SplitByBoneCountProcess::~SplitByBoneCountProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag.

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@ -56,9 +56,7 @@ SplitLargeMeshesProcess_Triangle::SplitLargeMeshesProcess_Triangle() {
}
// ------------------------------------------------------------------------------------------------
SplitLargeMeshesProcess_Triangle::~SplitLargeMeshesProcess_Triangle() {
// nothing to do here
}
SplitLargeMeshesProcess_Triangle::~SplitLargeMeshesProcess_Triangle() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.
@ -332,9 +330,7 @@ SplitLargeMeshesProcess_Vertex::SplitLargeMeshesProcess_Vertex() {
}
// ------------------------------------------------------------------------------------------------
SplitLargeMeshesProcess_Vertex::~SplitLargeMeshesProcess_Vertex() {
// nothing to do here
}
SplitLargeMeshesProcess_Vertex::~SplitLargeMeshesProcess_Vertex() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -64,10 +64,7 @@ TextureTransformStep::TextureTransformStep() :
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
TextureTransformStep::~TextureTransformStep()
{
// nothing to do here
}
TextureTransformStep::~TextureTransformStep() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -159,17 +159,11 @@ namespace {
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
TriangulateProcess::TriangulateProcess()
{
// nothing to do here
}
TriangulateProcess::TriangulateProcess() = default;
// ------------------------------------------------------------------------------------------------
// Destructor, private as well
TriangulateProcess::~TriangulateProcess()
{
// nothing to do here
}
TriangulateProcess::~TriangulateProcess() = default;
// ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field.

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@ -243,9 +243,7 @@ AI_FORCE_INLINE IOSystem::IOSystem() AI_NO_EXCEPT :
}
// ----------------------------------------------------------------------------
AI_FORCE_INLINE IOSystem::~IOSystem() {
// empty
}
AI_FORCE_INLINE IOSystem::~IOSystem() = default;
// ----------------------------------------------------------------------------
// For compatibility, the interface of some functions taking a std::string was

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@ -99,13 +99,9 @@ public:
}; // !class LogStream
inline LogStream::LogStream() AI_NO_EXCEPT {
// empty
}
inline LogStream::LogStream() AI_NO_EXCEPT = default;
inline LogStream::~LogStream() {
// empty
}
inline LogStream::~LogStream() = default;
} // Namespace Assimp

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@ -73,9 +73,7 @@ struct aiAABB {
}
/// @brief The class destructor.
~aiAABB() {
// empty
}
~aiAABB() = default;
#endif // __cplusplus
};

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@ -569,8 +569,7 @@ public:
{}
//
~sliced_chunk_reader() {
}
~sliced_chunk_reader() = default;
public: