assimp-fez/code/PostProcessing
Kim Kulling 59b1234496
Update GenVertexNormalsProcess.cpp (#5228)
- closes https://github.com/assimp/assimp/issues/5074
2023-09-14 00:37:13 +02:00
..
ArmaturePopulate.cpp Remove dead code 2023-05-04 21:10:51 +02:00
ArmaturePopulate.h Reafctoring: Add GeoUtils usage 2023-05-04 20:57:20 +02:00
CalcTangentsProcess.cpp Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
CalcTangentsProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:39:36 +01:00
ComputeUVMappingProcess.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
ComputeUVMappingProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
ConvertToLHProcess.cpp Merge branch 'master' into kimkulling/refactoring_geoutils 2023-05-04 21:10:00 +02:00
ConvertToLHProcess.h ConvertToLHProcess noew inverts viewing direction 2023-04-04 19:39:32 +02:00
DeboneProcess.cpp Refactoring: Cleanup post-processing steps. 2023-04-16 18:20:14 +02:00
DeboneProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:34:31 +01:00
DropFaceNormalsProcess.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
DropFaceNormalsProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
EmbedTexturesProcess.cpp Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
EmbedTexturesProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
FindDegenerates.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
FindDegenerates.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
FindInstancesProcess.cpp Refactoring: Make GeoUtils reusable 2023-03-14 20:03:14 +01:00
FindInstancesProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
FindInvalidDataProcess.cpp Fix UNKNOWN READ crash in UpdateMeshReferences 2023-06-14 07:40:36 +02:00
FindInvalidDataProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
FixNormalsStep.cpp Refactoring: Make GeoUtils reusable 2023-03-14 20:03:14 +01:00
FixNormalsStep.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
GenBoundingBoxesProcess.cpp Refactoring: Make GeoUtils reusable 2023-03-14 20:03:14 +01:00
GenBoundingBoxesProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
GenFaceNormalsProcess.cpp Refactoring: Make GeoUtils reusable 2023-03-14 20:03:14 +01:00
GenFaceNormalsProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
GenVertexNormalsProcess.cpp Update GenVertexNormalsProcess.cpp (#5228) 2023-09-14 00:37:13 +02:00
GenVertexNormalsProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
ImproveCacheLocality.cpp Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
ImproveCacheLocality.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
JoinVerticesProcess.cpp Fix: Fix typo 2023-02-16 10:59:36 +01:00
JoinVerticesProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
LimitBoneWeightsProcess.cpp Fixed missing config property lookup for removal of empty bones. 2023-06-06 14:30:35 +02:00
LimitBoneWeightsProcess.h Fixed missing config property lookup for removal of empty bones. 2023-06-06 14:30:35 +02:00
MakeVerboseFormat.cpp Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
MakeVerboseFormat.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
OptimizeGraph.cpp Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
OptimizeGraph.h Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
OptimizeMeshes.cpp Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
OptimizeMeshes.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
PretransformVertices.cpp Merge branch 'master' into kimkulling/refactoring_geoutils 2023-05-04 21:10:00 +02:00
PretransformVertices.h Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
ProcessHelper.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
ProcessHelper.h Update copyrights 2022-01-10 21:13:43 +01:00
RemoveRedundantMaterials.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
RemoveRedundantMaterials.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
RemoveVCProcess.cpp Refactoring: Cleanup post-processing steps. 2023-04-16 18:20:14 +02:00
RemoveVCProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
ScaleProcess.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
ScaleProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
SortByPTypeProcess.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
SortByPTypeProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
SplitByBoneCountProcess.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
SplitByBoneCountProcess.h Refactoring: Cleanup post-processing steps. 2023-04-16 18:20:14 +02:00
SplitLargeMeshes.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
SplitLargeMeshes.h Refactoring: Code cleanup post-processing. 2023-03-14 23:37:10 +01:00
TextureTransform.cpp Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
TextureTransform.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
TriangulateProcess.cpp Update Triangulate Process [more another case] 2023-08-15 18:01:16 +08:00
TriangulateProcess.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00
ValidateDataStructure.cpp Merge branch 'master' into kimkulling/refactoring_geoutils 2023-05-04 21:10:00 +02:00
ValidateDataStructure.h Refactoring: Code cleanup post-processing. 2023-03-14 23:32:03 +01:00