assimp-fez/port/iOS
Kim Kulling c4d3c1dd67
Fix: Remove useless parameter to specify c++ lib (#5225)
- closes https://github.com/assimp/assimp/issues/5197
2023-09-11 14:41:22 +02:00
..
IPHONEOS_ARM64E_TOOLCHAIN.cmake added arm64e to iOS build script 2018-12-20 16:50:38 +02:00
IPHONEOS_ARM64_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
IPHONEOS_ARMV6_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
IPHONEOS_ARMV7S_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
IPHONEOS_ARMV7_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
IPHONEOS_I386_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
IPHONEOS_X86_64_TOOLCHAIN.cmake Norod: Managed to get it past the make file creation phase 2018-06-27 11:39:14 +03:00
README.md Update README.md for the iOS port 2014-12-10 19:37:18 +01:00
build.sh Fix: Remove useless parameter to specify c++ lib (#5225) 2023-09-11 14:41:22 +02:00

README.md

assimp for iOS

(deployment target 6.0+, 32/64bit)

Builds assimp libraries for several iOS CPU architectures at once, and outputs a fat binary from the result.

Run the build.sh script from the ./port/iOS/ directory. See ./build.sh --help for information about command line options.

shadeds-Mac:iOS arul$ ./build.sh --help
[!] ./build.sh - assimp iOS build script
 - don't build fat library (--no-fat)
 - supported architectures(--archs): armv7, armv7s, arm64, i386, x86_64
 - supported C++ STD libs.(--stdlib): libc++, libstdc++

Example:

cd ./port/iOS/
./build.sh --stdlib=libc++ --archs="armv7 arm64 i386"

Supported architectures/devices:

Simulator

  • i386
  • x86_64

Device

  • ARMv6 (dropped after iOS 6.0)
  • ARMv7
  • ARMv7-s
  • ARM64

Building with older iOS SDK versions

The script should work out of the box for the iOS 8.x SDKs and probably newer releases as well. If you are using SDK version 7.x or older, you need to specify the exact SDK version inside build.sh, for example:

IOS_SDK_VERSION=7.1

Optimization

By default, no compiler optimizations are specified inside the build script. For an optimized build, add the corresponding flags to the CFLAGS definition inside build.sh.