assimp-fez/samples
Eric Wasylishen ee8d1b0417 SimpleTexturedDirectx11: embedded texture loading fixes
- remove assumption that embedded texture names start with "*0", etc.
- rename ModelLoader::getTextureFromModel() to loadEmbeddedTexture()
- support loading uncompressed embedded textures

Fixes display of bullsquid.mdl from Half-Life (which has an
embdedded texture named "bottommap.bmp")
2021-04-24 14:13:51 -06:00
..
SharedCode Fixed SimpleTexturedDirectX11 sample. 2020-03-06 10:26:51 -05:00
SimpleAssimpViewX Make file formatting comply with POSIX and Unix standards 2020-03-21 02:34:12 -04:00
SimpleOpenGL Fixed overwriting of CMake global output directory variables. 2020-08-07 16:04:39 -04:00
SimpleTexturedDirectx11 SimpleTexturedDirectx11: embedded texture loading fixes 2021-04-24 14:13:51 -06:00
SimpleTexturedOpenGL Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
README Update README 2019-02-07 19:22:47 +01:00

README


ASSIMP SAMPLES README
=====================


1. General
----------

This directory contains various samples to illustrate Assimp's
use in various real-world environments. Workspaces to build the
samples can be found in the respective directories. The VC workspaces
copy the created executables to the ./bin directory.

All GL-based samples depend on FreeGLUT, the image loading will be done 
by a header-only library. For convenience, these libraries are included
in the repository in their respective Windows/x86 prebuilt versions.
To build on linux, install freeglut using the package manager of your 
choice. For instance on Ubuntu to install freeglut you can use the following
command:

> sudo apt install freeglut

All samples will be placed at 

Win32: <assimp_repo>/<config>/bin

or Linux : <assimp_repo>/bin


2. List of samples
------------------

SimpleOpenGL

  A very simple and straightforward OpenGL sample. It loads a
  model (gets the path to it on the command line, default is dwarf.x)
  and displays the model as wireframe. Animations and materials are
  not evaluated at all. This samples uses the C interface to Assimp.
  Basic materials are displayed, but no textures.

  This sample should work virtually everywhere, provided glut
  is available.


SimpleTexturedOpenGL

  An extended OpenGL sample, featuring texturing using the DevIL 
  library. Based on SimpleOpenGL and the NeHe GL tutorial style.

  This is a Windows-only sample.

  This sample was kindly provided by SamHayne (http://sf.net/users/samhayne/)
  See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373


SimpleAssimpViewX

  A Mac OSX-based viewer app. This sample was kindly provided by drparallax. 
  See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829