fix: fixed crowd exit bug
Fixed a bug where you could only leave the room if there was at least 2 players, making imposible to get an empty room
This commit is contained in:
parent
5df58feb31
commit
a3b1ebd249
13
commands.py
13
commands.py
|
@ -9,6 +9,7 @@ def say(mud, id, players, params):
|
|||
mud.send_message(pid, "{} says: {}".format(players[id]["name"], params))
|
||||
|
||||
def go(mud, id, players, rooms, params):
|
||||
old_room = players[id]["room"]
|
||||
params_list = params.split()
|
||||
if len(params_list) != 1:
|
||||
mud.send_message(id, "Invalid params")
|
||||
|
@ -17,13 +18,15 @@ def go(mud, id, players, rooms, params):
|
|||
room = rooms[players[id]["room"]]
|
||||
if exit in room["exits"]:
|
||||
for pid, pl in players.items():
|
||||
if players[pid]["room"] == players[id]["room"] and pid != id:
|
||||
players[id]["room"] = room["exits"][exit]
|
||||
mud.send_message(id, "You arrive at '{}'".format(players[id]["room"]))
|
||||
if pl["room"] == players[id]["room"] and pid != id:
|
||||
mud.send_message(pid, "{} left via exit '{}'".format(players[id]["name"], exit))
|
||||
|
||||
players[id]["room"] = room["exits"][exit]
|
||||
mud.send_message(id, "You arrive at '{}'".format(players[id]["room"]))
|
||||
|
||||
for pid, pl in players.items():
|
||||
if players[pid]["room"] == players[id]["room"] and pid != id:
|
||||
mud.send_message(pid, "{} arrived via exit '{}'".format(players[id]["name"], exit))
|
||||
if pl["room"] == players[id]["room"] and pid != id:
|
||||
mud.send_message(pid, "{} arrived from '{}' via exit '{}'".format(players[id]["name"], old_room, exit))
|
||||
else:
|
||||
mud.send_message(id, "Unknown exit '{}'".format(exit))
|
||||
|
||||
|
|
Loading…
Reference in New Issue