ResoniteCacheCleaner/ResoniteCacheCleaner.csproj
2024-10-29 15:23:31 -04:00

37 lines
1.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net472</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<!-- This will test for the default Steam installation paths for Resonite on Windows and Linux. -->
<PropertyGroup Condition="'$(ResonitePath)' == ''">
<ResonitePath Condition="'$(OS)' == 'Windows_NT' and Exists('C:\Program Files (x86)\Steam\steamapps\common\Resonite\')">C:\Program Files (x86)\Steam\steamapps\common\Resonite\</ResonitePath>
<ResonitePath Condition="'$(OS)' != 'Windows_NT' and Exists('$(HOME)/.local/share/Steam/steamapps/common/Resonite/')">$(HOME)/.local/share/Steam/steamapps/common/Resonite/</ResonitePath>
<!-- If neither path above exists, you can define your custom Resonite install directory here -->
<ResonitePath Condition="'$(ResonitePath)' == ''">/Custom/Resonite/Install/Path/</ResonitePath>
</PropertyGroup>
<ItemGroup>
<!--
<Reference Include="FrooxEngine">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.dll</HintPath>
</Reference>
<Reference Include="FrooxEngine.Store">
<HintPath>$(ResonitePath)Resonite_Data\Managed\FrooxEngine.Store.dll</HintPath>
</Reference>
-->
<PackageReference Include="Wiry.Base32" Version="1.1.1" />
<PackageReference Include="System.Memory" Version="4.5.5" />
<PackageReference Include="LiteDB" Version="5.0.17" />
</ItemGroup>
</Project>