hikari/src/mark_assign_mode.c

255 lines
6.5 KiB
C

#include <hikari/mark_assign_mode.h>
#include <wlr/types/wlr_seat.h>
#include <hikari/configuration.h>
#include <hikari/indicator.h>
#include <hikari/indicator_frame.h>
#include <hikari/keyboard.h>
#include <hikari/mark.h>
#include <hikari/normal_mode.h>
#include <hikari/renderer.h>
#include <hikari/view.h>
static struct hikari_mark_assign_mode *
get_mode(void)
{
struct hikari_mark_assign_mode *mode = &hikari_server.mark_assign_mode;
assert(mode == (struct hikari_mark_assign_mode *)hikari_server.mode);
return mode;
}
static void
clear_conflict(struct hikari_mark_assign_mode *mode, struct hikari_mark *mark)
{
if (mark != NULL && mark->view != NULL) {
struct hikari_view *view = mark->view;
hikari_view_damage_border(view);
hikari_indicator_damage(&mode->indicator, view);
}
}
static void
update_state(struct hikari_mark *mark)
{
struct hikari_mark_assign_mode *mode = get_mode();
struct hikari_workspace *workspace = hikari_server.workspace;
struct hikari_view *view = workspace->focus_view;
struct hikari_output *output = workspace->output;
struct wlr_box *geometry = hikari_view_border_geometry(view);
struct hikari_indicator *indicator = &hikari_server.indicator;
struct hikari_mark *pending_mark = mode->pending_mark;
if (pending_mark != mark) {
clear_conflict(mode, pending_mark);
}
if (mark == NULL) {
hikari_indicator_set_color_mark(
indicator, hikari_configuration->indicator_insert);
hikari_indicator_update_mark(indicator, output, " ");
} else {
float *indicator_color;
struct hikari_view *mark_view = mark->view;
if (mark_view != NULL) {
hikari_indicator_update(&mode->indicator, mark_view);
hikari_view_damage_border(mark_view);
hikari_indicator_damage(&mode->indicator, mark_view);
indicator_color = hikari_configuration->indicator_conflict;
} else {
indicator_color = hikari_configuration->indicator_insert;
}
hikari_indicator_set_color_mark(indicator, indicator_color);
hikari_indicator_update_mark(indicator, output, mark->name);
}
hikari_indicator_damage_mark(indicator, output, geometry);
mode->pending_mark = mark;
}
static void
confirm_mark_assign(void)
{
struct hikari_mark_assign_mode *mode = get_mode();
struct hikari_workspace *workspace = hikari_server.workspace;
struct hikari_view *view = workspace->focus_view;
struct hikari_output *output = workspace->output;
struct hikari_mark *pending_mark = mode->pending_mark;
struct hikari_indicator *indicator = &hikari_server.indicator;
hikari_indicator_set_color_mark(
indicator, hikari_configuration->indicator_selected);
if (pending_mark != NULL) {
clear_conflict(mode, pending_mark);
hikari_mark_set(pending_mark, view);
hikari_indicator_update_mark(indicator, output, mode->pending_mark->name);
mode->pending_mark = NULL;
} else {
if (view->mark != NULL) {
hikari_mark_clear(view->mark);
}
hikari_indicator_update_mark(indicator, output, "");
}
hikari_server_enter_normal_mode(NULL);
}
static void
select_mark(struct hikari_keyboard *keyboard, uint32_t keycode)
{
uint32_t codepoint = hikari_keyboard_get_codepoint(keyboard, keycode);
struct hikari_mark *mark;
if (hikari_mark_get(codepoint, &mark)) {
update_state(mark);
}
}
static void
handle_keysym(
struct hikari_keyboard *keyboard, uint32_t keycode, xkb_keysym_t sym)
{
switch (sym) {
case XKB_KEY_c:
case XKB_KEY_d:
if (!hikari_keyboard_check_modifier(keyboard, WLR_MODIFIER_CTRL)) {
select_mark(keyboard, keycode);
break;
}
case XKB_KEY_Escape:
hikari_server_enter_normal_mode(NULL);
break;
case XKB_KEY_Return:
confirm_mark_assign();
break;
case XKB_KEY_BackSpace:
update_state(NULL);
break;
default:
select_mark(keyboard, keycode);
break;
}
}
static void
assign_mark(
struct wlr_event_keyboard_key *event, struct hikari_keyboard *keyboard)
{
assert(hikari_server.workspace->focus_view != NULL);
uint32_t keycode = event->keycode + 8;
hikari_keyboard_for_keysym(keyboard, keycode, handle_keysym);
}
static void
key_handler(
struct hikari_keyboard *keyboard, struct wlr_event_keyboard_key *event)
{
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
assign_mark(event, keyboard);
}
}
static void
modifiers_handler(struct hikari_keyboard *keyboard)
{}
static void
cancel(void)
{
struct hikari_workspace *workspace = hikari_server.workspace;
struct hikari_view *view = workspace->focus_view;
struct hikari_mark_assign_mode *mode = get_mode();
struct hikari_indicator *indicator = &hikari_server.indicator;
clear_conflict(mode, mode->pending_mark);
hikari_indicator_set_color_mark(
indicator, hikari_configuration->indicator_selected);
if (view != NULL) {
struct hikari_output *output = view->output;
if (view->mark != NULL) {
hikari_indicator_update_mark(indicator, output, view->mark->name);
} else {
hikari_indicator_update_mark(indicator, output, "");
}
hikari_indicator_damage(indicator, view);
hikari_view_damage_border(view);
}
hikari_server.mark_assign_mode.pending_mark = NULL;
}
static void
button_handler(
struct hikari_cursor *cursor, struct wlr_event_pointer_button *event)
{}
static void
cursor_move(uint32_t time_msec)
{}
void
hikari_mark_assign_mode_init(struct hikari_mark_assign_mode *mark_assign_mode)
{
mark_assign_mode->mode.key_handler = key_handler;
mark_assign_mode->mode.button_handler = button_handler;
mark_assign_mode->mode.modifiers_handler = modifiers_handler;
mark_assign_mode->mode.render = hikari_renderer_mark_assign_mode;
mark_assign_mode->mode.cancel = cancel;
mark_assign_mode->mode.cursor_move = cursor_move;
hikari_indicator_init(
&mark_assign_mode->indicator, hikari_configuration->indicator_conflict);
}
void
hikari_mark_assign_mode_fini(struct hikari_mark_assign_mode *mark_assign_mode)
{
hikari_indicator_fini(&mark_assign_mode->indicator);
}
void
hikari_mark_assign_mode_enter(struct hikari_view *view)
{
assert(view == hikari_server.workspace->focus_view);
struct wlr_box *geometry = hikari_view_border_geometry(view);
struct hikari_output *output = view->output;
struct hikari_mark *mark = view->mark;
struct hikari_indicator *indicator = &hikari_server.indicator;
hikari_server.mark_assign_mode.pending_mark = NULL;
hikari_server.mode = (struct hikari_mode *)&hikari_server.mark_assign_mode;
hikari_indicator_set_color_mark(
indicator, hikari_configuration->indicator_insert);
if (mark == NULL) {
hikari_indicator_update_mark(indicator, output, " ");
} else {
hikari_indicator_update_mark(indicator, output, mark->name);
}
hikari_indicator_damage_mark(indicator, output, geometry);
}