hikari/include/hikari
raichoo 658906513c add layer-shell support
This adds layer-shell support to hikari. Outputs now have a usable area instead
of just the view geometry. This is used to prevent views from being placed under
status bars etc. Support for layer shell is optional and can be compiled in via
`WITH_LAYERSHELL=YES`.
2020-04-06 12:19:30 +00:00
..
action.h deprecate release bindings for action begin/end 2020-03-22 14:27:56 +00:00
action_config.h improve "actions" and "layouts" parsing 2020-02-20 14:16:07 +00:00
bindings.h deprecate release bindings for action begin/end 2020-03-22 14:27:56 +00:00
border.h Let there be light! 2020-02-05 10:02:33 +00:00
color.h Let there be light! 2020-02-05 10:02:33 +00:00
command.h Let there be light! 2020-02-05 10:02:33 +00:00
completion.h Let there be light! 2020-02-05 10:02:33 +00:00
configuration.h add step configuration 2020-03-31 09:11:50 +00:00
exec.h make configuration reloadable 2020-02-14 21:20:35 +00:00
font.h cached font metrics 2020-03-23 14:18:45 +00:00
geometry.h add layer-shell support 2020-04-06 12:19:30 +00:00
grab_keyboard_mode.h turn keyboard grab mode into input grab mode 2020-03-12 15:32:10 +00:00
group.h remove sheet groups 2020-03-31 07:51:49 +00:00
group_assign_mode.h Let there be light! 2020-02-05 10:02:33 +00:00
indicator.h cached font metrics 2020-03-23 14:18:45 +00:00
indicator_bar.h Let there be light! 2020-02-05 10:02:33 +00:00
indicator_frame.h Let there be light! 2020-02-05 10:02:33 +00:00
input_buffer.h add 'remove word' to group assign prompt 2020-03-26 12:18:26 +00:00
input_grab_mode.h formatting 2020-03-14 13:39:35 +00:00
keybinding.h deprecate release bindings for action begin/end 2020-03-22 14:27:56 +00:00
keyboard.h make `check_modifier` helper publicly available 2020-03-26 13:13:08 +00:00
layer_shell.h add layer-shell support 2020-04-06 12:19:30 +00:00
layout.h add append/prepend layout operations 2020-03-31 06:52:30 +00:00
layout_config.h add layout select mode 2020-02-24 10:07:20 +00:00
layout_select_mode.h add layout select mode 2020-02-24 10:07:20 +00:00
mark.h move mark resolve out of keyboard 2020-03-25 14:50:21 +00:00
mark_assign_mode.h Let there be light! 2020-02-05 10:02:33 +00:00
mark_select_mode.h Let there be light! 2020-02-05 10:02:33 +00:00
maximized_state.h Let there be light! 2020-02-05 10:02:33 +00:00
memory.h Let there be light! 2020-02-05 10:02:33 +00:00
mode.h remove redundant mode type enum 2020-03-03 13:16:49 +00:00
move_mode.h Let there be light! 2020-02-05 10:02:33 +00:00
normal_mode.h deprecate release bindings for action begin/end 2020-03-22 14:27:56 +00:00
operation.h refactor migration code 2020-03-01 08:52:55 +00:00
output.h add layer-shell support 2020-04-06 12:19:30 +00:00
output_config.h add output position configure 2020-03-14 13:39:20 +00:00
pointer.h reconfigure pointer devices on configuration reload 2020-02-14 21:20:35 +00:00
pointer_config.h Let there be light! 2020-02-05 10:02:33 +00:00
render_data.h Let there be light! 2020-02-05 10:02:33 +00:00
resize_mode.h Let there be light! 2020-02-05 10:02:33 +00:00
server.h add layer-shell support 2020-04-06 12:19:30 +00:00
sheet.h remove sheet groups 2020-03-31 07:51:49 +00:00
sheet_assign_mode.h add sheet assign mode 2020-02-21 18:29:48 +00:00
split.h add orientation to splits 2020-02-18 20:09:54 +00:00
tile.h refactor reset/migration code 2020-03-30 16:18:15 +00:00
unlocker.h Let there be light! 2020-02-05 10:02:33 +00:00
utf8.h Let there be light! 2020-02-05 10:02:33 +00:00
view.h remove sheet groups 2020-03-31 07:51:49 +00:00
view_autoconf.h Let there be light! 2020-02-05 10:02:33 +00:00
view_interface.h Let there be light! 2020-02-05 10:02:33 +00:00
workspace.h rename iconified to invisible 2020-03-10 09:13:35 +00:00
xdg_view.h Let there be light! 2020-02-05 10:02:33 +00:00
xwayland_unmanaged_view.h Let there be light! 2020-02-05 10:02:33 +00:00
xwayland_view.h Let there be light! 2020-02-05 10:02:33 +00:00