hikari/src/mark_assign_mode.c

433 lines
10 KiB
C

#include <hikari/mark_assign_mode.h>
#include <wlr/types/wlr_seat.h>
#include <hikari/color.h>
#include <hikari/configuration.h>
#include <hikari/indicator.h>
#include <hikari/indicator_frame.h>
#include <hikari/keyboard.h>
#include <hikari/mark.h>
#include <hikari/normal_mode.h>
#include <hikari/render_data.h>
#include <hikari/view.h>
static bool
check_confirmation(
struct wlr_event_keyboard_key *event, struct hikari_keyboard *keyboard)
{
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
for (int i = 0; i < nsyms; i++) {
switch (syms[i]) {
case XKB_KEY_Return:
return true;
break;
}
}
return false;
}
static bool
check_cancellation(
struct wlr_event_keyboard_key *event, struct hikari_keyboard *keyboard)
{
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
for (int i = 0; i < nsyms; i++) {
switch (syms[i]) {
case XKB_KEY_Escape:
return true;
break;
}
}
return false;
}
static struct hikari_mark *
lookup_mark(struct wlr_event_keyboard_key *event,
struct hikari_keyboard *keyboard,
bool *selected)
{
uint32_t keycode = event->keycode + 8;
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
keyboard->device->keyboard->xkb_state, keycode, &syms);
*selected = false;
struct hikari_mark *mark = NULL;
for (int i = 0; i < nsyms; i++) {
switch (syms[i]) {
case XKB_KEY_a:
mark = HIKARI_MARK_a;
*selected = true;
break;
case XKB_KEY_b:
mark = HIKARI_MARK_b;
*selected = true;
break;
case XKB_KEY_c:
mark = HIKARI_MARK_c;
*selected = true;
break;
case XKB_KEY_d:
mark = HIKARI_MARK_d;
*selected = true;
break;
case XKB_KEY_e:
mark = HIKARI_MARK_e;
*selected = true;
break;
case XKB_KEY_f:
mark = HIKARI_MARK_f;
*selected = true;
break;
case XKB_KEY_g:
mark = HIKARI_MARK_g;
*selected = true;
break;
case XKB_KEY_h:
mark = HIKARI_MARK_h;
*selected = true;
break;
case XKB_KEY_i:
mark = HIKARI_MARK_i;
*selected = true;
break;
case XKB_KEY_j:
mark = HIKARI_MARK_j;
*selected = true;
break;
case XKB_KEY_k:
mark = HIKARI_MARK_k;
*selected = true;
break;
case XKB_KEY_l:
mark = HIKARI_MARK_l;
*selected = true;
break;
case XKB_KEY_m:
mark = HIKARI_MARK_m;
*selected = true;
break;
case XKB_KEY_n:
mark = HIKARI_MARK_n;
*selected = true;
break;
case XKB_KEY_o:
mark = HIKARI_MARK_o;
*selected = true;
break;
case XKB_KEY_p:
mark = HIKARI_MARK_p;
*selected = true;
break;
case XKB_KEY_q:
mark = HIKARI_MARK_q;
*selected = true;
break;
case XKB_KEY_r:
mark = HIKARI_MARK_r;
*selected = true;
break;
case XKB_KEY_s:
mark = HIKARI_MARK_s;
*selected = true;
break;
case XKB_KEY_t:
mark = HIKARI_MARK_t;
*selected = true;
break;
case XKB_KEY_u:
mark = HIKARI_MARK_u;
*selected = true;
break;
case XKB_KEY_v:
mark = HIKARI_MARK_v;
*selected = true;
break;
case XKB_KEY_w:
mark = HIKARI_MARK_w;
*selected = true;
break;
case XKB_KEY_x:
mark = HIKARI_MARK_x;
*selected = true;
break;
case XKB_KEY_y:
mark = HIKARI_MARK_y;
*selected = true;
break;
case XKB_KEY_z:
mark = HIKARI_MARK_z;
*selected = true;
break;
case XKB_KEY_BackSpace:
mark = NULL;
*selected = true;
break;
}
}
return mark;
}
static void
clear_conflict(void)
{
struct hikari_mark_assign_mode *mode = &hikari_server.mark_assign_mode;
assert(mode == (struct hikari_mark_assign_mode *)hikari_server.mode);
struct hikari_mark *mark = mode->pending_mark;
if (mark != NULL && mark->view != NULL) {
hikari_view_damage_whole(mark->view);
hikari_indicator_damage(&mode->indicator, mark->view);
}
}
static void
update_state(struct hikari_mark *mark,
struct wlr_box *geometry,
struct hikari_output *output)
{
struct hikari_mark_assign_mode *mode = &hikari_server.mark_assign_mode;
assert(mode == (struct hikari_mark_assign_mode *)hikari_server.mode);
if (mark) {
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
mark->name,
hikari_configuration.indicator_insert);
} else {
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
" ",
hikari_configuration.indicator_insert);
}
if (mode->pending_mark != mark) {
clear_conflict();
if (mark != NULL && mark->view != NULL) {
hikari_indicator_update(&mode->indicator,
mark->view,
hikari_configuration.indicator_conflict);
hikari_view_damage_whole(mark->view);
}
mode->pending_mark = mark;
}
}
static void
confirm_mark_assign(struct wlr_box *geometry, struct hikari_output *output)
{
struct hikari_mark_assign_mode *mode = &hikari_server.mark_assign_mode;
assert(mode == (struct hikari_mark_assign_mode *)hikari_server.mode);
struct hikari_view *focus_view = hikari_server.workspace->focus_view;
struct hikari_mark *mark = mode->pending_mark;
if (mark) {
clear_conflict();
hikari_mark_set(mark, focus_view);
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
mode->pending_mark->name,
hikari_configuration.indicator_selected);
mode->pending_mark = NULL;
} else {
if (focus_view->mark != NULL) {
hikari_mark_clear(focus_view->mark);
}
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
"",
hikari_configuration.indicator_selected);
}
hikari_server_enter_normal_mode(NULL);
}
static void
cancel_mark_assign(struct hikari_mark *mark,
struct wlr_box *geometry,
struct hikari_output *output)
{
assert(&hikari_server.mark_assign_mode.mode == hikari_server.mode);
struct hikari_view *view = hikari_server.workspace->focus_view;
clear_conflict();
if (view->mark != NULL) {
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
view->mark->name,
hikari_configuration.indicator_selected);
} else {
hikari_indicator_update_mark(&hikari_server.indicator,
geometry,
output,
"",
hikari_configuration.indicator_selected);
}
hikari_server_enter_normal_mode(NULL);
}
static void
assign_mark(struct hikari_workspace *workspace,
struct wlr_event_keyboard_key *event,
struct hikari_keyboard *keyboard)
{
assert(hikari_server.workspace->focus_view != NULL);
bool selected;
struct hikari_mark *mark = lookup_mark(event, keyboard, &selected);
struct wlr_box *geometry = hikari_view_border_geometry(workspace->focus_view);
struct hikari_output *output = workspace->output;
if (selected) {
update_state(mark, geometry, output);
hikari_server_refresh_indication();
} else if (check_confirmation(event, keyboard)) {
confirm_mark_assign(geometry, output);
} else if (check_cancellation(event, keyboard)) {
cancel_mark_assign(mark, geometry, output);
hikari_server_refresh_indication();
}
}
static void
key_handler(struct wl_listener *listener, void *data)
{
struct hikari_keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct wlr_event_keyboard_key *event = data;
struct hikari_workspace *workspace = hikari_server.workspace;
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if (event->state == WLR_KEY_PRESSED && modifiers == 0) {
assign_mark(workspace, event, keyboard);
}
}
static void
modifier_handler(struct wl_listener *listener, void *data)
{}
static void
render(struct hikari_output *output, struct hikari_render_data *render_data)
{
assert(hikari_server.workspace->focus_view != NULL);
struct hikari_view *view = hikari_server.workspace->focus_view;
struct hikari_mark_assign_mode *mode =
(struct hikari_mark_assign_mode *)hikari_server.mode;
if (mode->pending_mark != NULL && mode->pending_mark->view != NULL &&
mode->pending_mark->view->output == output) {
render_data->geometry =
hikari_view_border_geometry(mode->pending_mark->view);
hikari_indicator_frame_render(&mode->pending_mark->view->indicator_frame,
hikari_configuration.indicator_conflict,
render_data);
hikari_indicator_render(&mode->indicator, render_data);
}
if (view->output == output) {
render_data->geometry = hikari_view_border_geometry(view);
hikari_indicator_frame_render(&view->indicator_frame,
hikari_configuration.indicator_selected,
render_data);
hikari_indicator_render(&hikari_server.indicator, render_data);
}
}
static void
cancel(void)
{
hikari_server.mark_assign_mode.pending_mark = NULL;
}
static void
button_handler(struct wl_listener *listener, void *data)
{}
static void
cursor_move(void)
{}
void
hikari_mark_assign_mode_init(struct hikari_mark_assign_mode *mark_assign_mode)
{
mark_assign_mode->mode.type = HIKARI_MODE_TYPE_ASSIGN_MARK;
mark_assign_mode->mode.key_handler = key_handler;
mark_assign_mode->mode.button_handler = button_handler;
mark_assign_mode->mode.modifier_handler = modifier_handler;
mark_assign_mode->mode.render = render;
mark_assign_mode->mode.cancel = cancel;
mark_assign_mode->mode.cursor_move = cursor_move;
hikari_indicator_init(
&mark_assign_mode->indicator, hikari_configuration.indicator_conflict);
}
void
hikari_mark_assign_mode_fini(struct hikari_mark_assign_mode *mark_assign_mode)
{
hikari_indicator_fini(&mark_assign_mode->indicator);
}