ALVR-IPv6/CHANGELOG.md

5.2 KiB

Changelog

v20.4.1

  • Fix inverted Enable skeleton switch
  • Add Only touch gestures option

v20.4.0

  • Full hand tracking gestures support, with joystick (by @barnabwhy #1794)
  • Fully remappable controller buttons (by @zarik5 #1817)
  • Custom controller profile (by @zarik5)
  • Fix Nvidia support on Linux (by @Killrmemz #1830)

v20.3.1

  • Fix some controller buttons not working
  • Fix changing controller emulation profile not triggering a SteamVR restart
  • Add back Rift S controller emulation profile

v20.3.0

  • Add Lynx R1 headset support (by @zarik5 #1823)
    • Currently there is an issue with hand tracking which is being investigated
  • Make settings sections collapsible (by @zarik5)
  • Other UI tweaks (by @zarik5)
  • Actually fix controller freeze (by @zarik5)
  • Fix Pico controller buttons (by @zarik5 @galister @Meister1593 #1820)
  • Fix bitrate hikes when "Adapt to framerate" is enabled (by @zarik5)
  • Fix Nvenc encoder on Linux (by @Killrmemz #1824)
  • Timeout connection if lingering (by @zarik5)
  • Fix warmstart crash on client (by @ShootingKing-AM #1813)

v20.2.1

  • Fix VRCFaceTracking mode panicing.
  • (Potential) Fix for dashboard crash on Wayland.

v20.2.0

  • Add Flatpak build (by @CharlieQLe #1683 #1724 #1735 #1742, @Meister1593 #1769)
  • Finish VRCFaceTracking support (by @zarik5)
    • You can download the ALVR Module from the VRCFaceTracking app itself.
    • Only supports the Quest Pro at the moment.
  • New more performant sockets implementation (by @zarik5)
    • Zero copy + zero allocations, and provides better packet prioritization.
  • Avoid controller freezing during high latency (by @zarik5)
  • Add message popups on Linux (disabled on the appimage build) (by @zarik5 #1711)
  • Show backtrace on unhandled exceptions (Windows only) (by @zarik5)
    • Previously these would make SteamVR hard crash without any useful log
  • Optionally show full backtraces for logs (by @zarik5)
  • Add option to select client log level (by zarik5)
  • Make Log tab stick to bottom (by @zarik5)
  • Encoder fixes on Linux (by @nowrep #1751 #1753 #1767 #1768 #1796, @Vixea #1805)
  • Use Constant bitrate mode by default
  • Support rolling video recording (by @zarik5)
  • Fix OpenGL crash on the client (by @ShootingKing-AM #1801)
  • Fix white dashboard bug on Linux (by @zarik5)

v20.1.0

  • Fix firewall rules on Windows (by @zarik5)
  • Fix firewall rules on linux for the tar.gz (by @Vixea #1675)
  • Add bitrate graph (by @zarik5 #1689)
  • Add encoder latency limiter (by @zarik5 #1678)
  • Fix network latency limiter (by @zarik5)
  • Fix image corruption on AMD (by @zarik5 #1681)
  • Fix dashboard audio dropdowns on Linux (by @zarik5)
  • Add connection status for clients (by @zarik5 #1688)
  • Fix HMD plugged status (by @zarik5)
  • Fix crash on some Unreal Engine 5 games (by @deiteris #1685)
  • Add option to disable game render optimization (by @zarik5)
  • Add separate history size for bitrate (by @zarik5)

v20.0.0

  • New OpenXR-based client, add support for Vive Focus 3/XR Elite, Pico 4/Neo 3 and YVR 1/2. Worked on by:
    • @zarik5 #1321
    • @galister #1321, #1442
    • @deiteris #1434, #1439, #1445
  • New egui (OpenGL) dashboard
    • The launcher is replaced by the new dashboard executable.
    • by @Kirottu #1247 #1274, @zarik5, @m00nwtchr #1292, @TheComputerNerd88 #1574 #1575 #1576 1582
  • Add position and rotation recentering modes (by @zarik5 #1321)
    • Defaults to local floor and local yaw.
  • Add support for eye and face tracking (by @zarik5 #1577)
    • Currently supporting VRChat Eye OSC, VRCFaceTracking support coming soon
  • Reduce game rendering latency (by @zarik5)
  • Apply some settings in real-time (by @zarik5 #1635)
  • New more consistent controller prediction algorithm (by @zarik5 #1561)
  • Controller input fixes (by @zarik5 #1560)
  • Soft-toggle controllers at runtime (by @galister #1600)
  • New wiki hosted in the main git tree (by @m00nwtchr #1309)
  • Send client log to streamer (by @zarik5)
  • Encoder improvements (by @nowrep #1562 #1565 #1568, @deiteris #1403 #1422 #1400 #1402, @zarik5 #1564)
  • Remove Forward Error Correction (by @zarik5: #1384, #1389; @deiteris: #1386, #1387, #1390)
  • Unified code for NAL parsing (by @deiteris #1403, #1422, #1400, #1402)
  • Some tweaks for alvr_client_core compatibility (by @ShootingKing-AM #1580 #1578 #1586 #1624 #1621)
  • Fix server build with clang (by @nowrep)

v19.1.1

  • Relax discovery protocol for future ALVR versions

v19.1.0

  • Encoder improvements and new Linux server compositor:
    • @deiteris #1227, #1252, #1281, #1287, #1302, #1304, #1318, #1331, #1336, #1368, #1393, #1367, #1397
    • @Vixea #1227, #1254, #1412
    • @nowrep #1251, #1261, #1253, #1267, #1264, #1266, #1273, #1272, #1277, #1280, #1279, #1278, #1282, #1265, #1294, #1295, #1312, #1314, #1316, #1325, #1328, #1326, #1330, #1334, #1338, #1329, #1346, #1350, #1357, #1352, #1348, #1365, #1349, #1361, #1370, #1372, #1393
    • @m00nwtchr #1347
    • @galister #1428, #1429
  • Controller fixes (by @Timocop #1236 #1241)
  • Vulkan layer fixes (by @nowrep #1291, #1293, #1324, #1339, #1376)
  • Show client IP in the headset and dashboard (by @zarik5)
  • Disable Wi-Fi scans (by @zarik5)
  • Reduce lag after loading screens (by @zarik5)
  • Fix server debug builds (by @nowrep #1288)
  • Add trigger/grip threshold (by @sctanf)
  • Don't spam stdout on Linux (by @nowrep #1317)
  • Fix recentering on Linux (by @nowrep #1353)