parent
7190de76f9
commit
cbc0cd98b2
14
README.md
14
README.md
|
@ -3,16 +3,26 @@ this is the repository for the [Avali Skin mod](https://gamebanana.com/mods/3757
|
|||
|
||||
## Compiling
|
||||
### Libraries
|
||||
libraries are placed in `SourceCode/Libraries`. all the required libraries are listed in the makefile. the celestenet libraries can be extracted from [celestenet](https://gamebanana.com/mods/53695), and you can symlink/copy the other libraries from the celeste program directory
|
||||
libraries are placed in `SourceCode/Libraries`. all the required libraries are listed in the makefile, and they should be all distributed with your copy of celeste+everest. you can symlink/copy the other libraries from the celeste program directory:
|
||||
```bash
|
||||
ln -s ~/.local/share/Steam/steamapps/common/Celeste/ SourceCode/Libraries
|
||||
```
|
||||
|
||||
other reference libraries are placed in `SourceCode/References`. in particular, the celestenet libraries can be extracted from the latest [celestenet release](https://gamebanana.com/mods/53695): `CelesteNet.Client.dll` and `CelesteNet.Shared.dll`.
|
||||
|
||||
|
||||
### Linux
|
||||
there's a makefile in `SourceCode` that can build the dll and the required shaders for the mod:
|
||||
- DLL: `make`
|
||||
- Shaders: `make shader_c`
|
||||
|
||||
for compiling shaders, you need `D3DCompiler_43.dll`, `d3dx9_43.dll`, and `fxc.exe`, which can be found via wine/proton installations (more details in makefile). place these directly in `SourceCode` and not in `Libraries`, since windows searched the current working directory for libraries as well
|
||||
for compiling shaders, you need `D3DCompiler_43.dll`, `d3dx9_43.dll`, and `fxc.exe`, which can be found via wine/proton installations (more details in makefile), and fxc.exe can be found from the DX3D 2010 June Microsoft SDK. place these directly in `SourceCode` and not in `Libraries`, since windows searched the current working directory for libraries as well
|
||||
|
||||
#### Linux Dependencies
|
||||
all you need are the mono headers and `mcs`, the mono c# compiler
|
||||
- Void Linux: `xbps-install mono-devel`
|
||||
- Debian: `apt install mono-mcs mono-tools-devel`
|
||||
|
||||
### Windows
|
||||
umm uhhh ummmmm
|
||||
|
||||
|
|
Loading…
Reference in New Issue