increase threashold for dark brown recolor
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@ -199,8 +199,8 @@ namespace Celeste.Mod.AvaliSkin {
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);
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FxRecolor.Parameters["recolor1_rgb_to"].SetValue(dashColor.ToVector4());
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// works at 0.12 minus the dark brown
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FxRecolor.Parameters["rehue1_threshold"].SetValue(0.03f);
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// works at 0.12 minus the dark brown (actually works for real)
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FxRecolor.Parameters["rehue1_threshold"].SetValue(0.07f);
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FxRecolor.Parameters["rehue1_threshold_mul"].SetValue(
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new Vector4(1f, 0.1f, 0.1f, 0f)
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);
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